Levenshtein | Double Levenshtein | SoundEx | MetaPhone | Manually curated |
---|---|---|---|---|
advance (0) - 28 freq advances (1) - 6 freq advanced (1) - 23 freq adance (1) - 1 freq 'dance (2) - 1 freq vance (2) - 6 freq audiance (2) - 1 freq radiance (2) - 1 freq advancit (2) - 1 freq advancin (2) - 3 freq advice (2) - 133 freq askance (2) - 6 freq dwance (2) - 1 freq €˜advance (2) - 1 freq dance (2) - 376 freq séance (3) - 1 freq dancey (3) - 1 freq addan (3) - 3 freq penance (3) - 2 freq parlance (3) - 2 freq audience (3) - 83 freq diane (3) - 9 freq prance (3) - 5 freq aence (3) - 8 freq advise (3) - 17 freq |
advance (0) - 28 freq advances (2) - 6 freq adance (2) - 1 freq advanced (2) - 23 freq advancin (3) - 3 freq advice (3) - 133 freq dance (3) - 376 freq dwance (3) - 1 freq advancit (3) - 1 freq audiance (3) - 1 freq vance (3) - 6 freq dvlce (4) - 1 freq daunce (4) - 42 freq daince (4) - 1 freq dunce (4) - 27 freq advent (4) - 8 freq audience (4) - 83 freq €˜advance (4) - 1 freq radiance (4) - 1 freq 'dance (4) - 1 freq aadience (4) - 5 freq askance (4) - 6 freq dancey (4) - 1 freq manance (5) - 2 freq drane (5) - 1 freq |
SoundEx code - A315 adventure - 30 freq adventirs - 12 freq advantage - 46 freq advance - 28 freq adventirs-stairtin - 1 freq adventures - 21 freq advancement - 6 freq advances - 6 freq advent - 8 freq advanced - 23 freq advantages - 12 freq adventurers - 4 freq advuntages - 1 freq adveenturs - 7 freq adventurous - 1 freq adventureland - 1 freq adventurer - 2 freq adventirs-startin - 1 freq advancin - 3 freq advuntage - 2 freq advancin' - 1 freq adventurs - 2 freq adventures-beginnan - 1 freq adventur - 4 freq 'adventurer - 1 freq advauntage - 1 freq advancit - 1 freq 'adventure' - 1 freq adventursum - 1 freq autobahn - 2 freq €˜advance - 1 freq €˜advanced - 1 freq advancedref - 12 freq adventurerstarotdeck - 1 freq |
MetaPhone code - ATFNS advance - 28 freq €˜advance - 1 freq |
ADVANCE |
Time to execute Levenshtein function - 0.191500 milliseconds The Levenshtein distance is the number of characters you have to replace, insert or delete to transform one word into another, its useful for detecting typos and alternative spellings |
Time to execute Double Levenshtein function - 0.322510 milliseconds In a stroke of genius, this runs the Levenshtein function twice, once without vowels and adds the distance together, giving double weight to consonants. |
Time to execute SoundEx function - 0.027031 milliseconds Soundex is a phonetic algorithm for indexing names by sound, as pronounced in English. The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling. |
Time to execute MetaPhone function - 0.036721 milliseconds Metaphone is a phonetic algorithm, published by Lawrence Philips in 1990, for indexing words by their English pronunciation.[1] It fundamentally improves on the Soundex algorithm by using information about variations and inconsistencies in English spelling and pronunciation to produce a more accurate encoding, which does a better job of matching words and names which sound similar. |
Time to execute Manually curated function - 0.000778 milliseconds Manual Curation uses a lookup table / lexicon which has been created by hand which links words to their lemmas, and includes obvious typos and spelling variations. Not all words are covered. |