Levenshtein | Double Levenshtein | SoundEx | MetaPhone | Manually curated |
---|---|---|---|---|
reality (0) - 111 freq realiy (1) - 1 freq realitie (2) - 2 freq realism (2) - 3 freq realize (2) - 6 freq realisn (2) - 2 freq really (2) - 1212 freq raelity (2) - 1 freq duality (2) - 1 freq realise (2) - 107 freq readit (2) - 3 freq rearit (2) - 1 freq readily (2) - 7 freq reality-e (2) - 1 freq quality (2) - 134 freq penality (2) - 1 freq legality (2) - 2 freq realy (2) - 2 freq rarity (2) - 2 freq fealty (2) - 4 freq lealty (2) - 5 freq reosity (2) - 1 freq reakit (2) - 2 freq raxit (3) - 13 freq brutality (3) - 3 freq |
reality (0) - 111 freq raelity (2) - 1 freq realitie (2) - 2 freq realiy (2) - 1 freq reosity (3) - 1 freq lealty (3) - 5 freq realy (3) - 2 freq reakit (3) - 2 freq fealty (3) - 4 freq relt (3) - 1 freq royalty (3) - 24 freq rilit (3) - 1 freq quality (3) - 134 freq relate (3) - 15 freq rarity (3) - 2 freq duality (3) - 1 freq realize (3) - 6 freq relait (3) - 1 freq really (3) - 1212 freq realise (3) - 107 freq readit (3) - 3 freq reality-e (3) - 1 freq rearit (3) - 1 freq rulit (3) - 2 freq reely (4) - 9 freq |
SoundEx code - R430 rolled - 54 freq raelity - 1 freq reality - 111 freq ruled - 25 freq relate - 15 freq riled - 9 freq roll't - 1 freq rollt - 4 freq rallied - 6 freq reel'd - 2 freq railed - 2 freq rulit - 2 freq ruld - 1 freq rilit - 1 freq relait - 1 freq royalty - 24 freq reeled - 6 freq roulette - 3 freq relied - 4 freq rolt - 8 freq ruled' - 1 freq rowlt - 5 freq rult - 1 freq re-load - 1 freq reled - 1 freq relt - 1 freq roald - 8 freq roulled - 1 freq railt - 1 freq realitie - 2 freq reality-e - 1 freq relayed - 1 freq raelitie - 2 freq ruilled - 1 freq ryaltie - 2 freq rollit - 1 freq €œrolled - 1 freq |
MetaPhone code - RLT rolled - 54 freq raelity - 1 freq reality - 111 freq ruled - 25 freq relate - 15 freq riled - 9 freq roll't - 1 freq rollt - 4 freq rallied - 6 freq reel'd - 2 freq railed - 2 freq rulit - 2 freq ruld - 1 freq rilit - 1 freq relait - 1 freq reeled - 6 freq roulette - 3 freq relied - 4 freq rolt - 8 freq ruled' - 1 freq rowlt - 5 freq rult - 1 freq re-load - 1 freq reled - 1 freq relt - 1 freq roald - 8 freq roulled - 1 freq railt - 1 freq realitie - 2 freq reality-e - 1 freq raelitie - 2 freq ruilled - 1 freq rollit - 1 freq €œrolled - 1 freq |
REALITY |
Time to execute Levenshtein function - 0.285913 milliseconds The Levenshtein distance is the number of characters you have to replace, insert or delete to transform one word into another, its useful for detecting typos and alternative spellings |
Time to execute Double Levenshtein function - 0.480065 milliseconds In a stroke of genius, this runs the Levenshtein function twice, once without vowels and adds the distance together, giving double weight to consonants. |
Time to execute SoundEx function - 0.030944 milliseconds Soundex is a phonetic algorithm for indexing names by sound, as pronounced in English. The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling. |
Time to execute MetaPhone function - 0.048487 milliseconds Metaphone is a phonetic algorithm, published by Lawrence Philips in 1990, for indexing words by their English pronunciation.[1] It fundamentally improves on the Soundex algorithm by using information about variations and inconsistencies in English spelling and pronunciation to produce a more accurate encoding, which does a better job of matching words and names which sound similar. |
Time to execute Manually curated function - 0.000831 milliseconds Manual Curation uses a lookup table / lexicon which has been created by hand which links words to their lemmas, and includes obvious typos and spelling variations. Not all words are covered. |