Levenshtein | Double Levenshtein | SoundEx | MetaPhone | Manually curated |
---|---|---|---|---|
reality (0) - 115 freq realiy (1) - 1 freq realty (1) - 1 freq reakit (2) - 2 freq quality (2) - 138 freq readit (2) - 3 freq reality-e (2) - 1 freq realism (2) - 3 freq reosity (2) - 1 freq penality (2) - 1 freq rarity (2) - 3 freq lealty (2) - 5 freq realitie (2) - 2 freq realisn (2) - 2 freq realize (2) - 6 freq readily (2) - 7 freq raelity (2) - 1 freq realy (2) - 2 freq fealty (2) - 4 freq realise (2) - 119 freq legality (2) - 2 freq duality (2) - 1 freq rearit (2) - 1 freq really (2) - 1231 freq relay (3) - 4 freq |
reality (0) - 115 freq realty (1) - 1 freq raelity (2) - 1 freq realiy (2) - 1 freq realitie (2) - 2 freq realise (3) - 119 freq realy (3) - 2 freq duality (3) - 1 freq fealty (3) - 4 freq rilit (3) - 1 freq relait (3) - 1 freq relt (3) - 1 freq royalty (3) - 24 freq really (3) - 1231 freq rearit (3) - 1 freq rulit (3) - 2 freq readit (3) - 3 freq reality-e (3) - 1 freq relate (3) - 18 freq reakit (3) - 2 freq rarity (3) - 3 freq reosity (3) - 1 freq lealty (3) - 5 freq quality (3) - 138 freq realize (3) - 6 freq |
SoundEx code - R430 rolled - 55 freq raelity - 1 freq reality - 115 freq ruled - 25 freq relate - 18 freq riled - 9 freq roll't - 1 freq rollt - 4 freq rallied - 6 freq reel'd - 2 freq railed - 2 freq rulit - 2 freq ruld - 1 freq rilit - 1 freq relait - 1 freq realty - 1 freq royalty - 24 freq reeled - 6 freq roulette - 3 freq relied - 4 freq rolt - 8 freq ruled' - 1 freq rowlt - 5 freq rult - 1 freq re-load - 1 freq reled - 1 freq relt - 1 freq roald - 8 freq roulled - 1 freq railt - 1 freq realitie - 2 freq reality-e - 1 freq relayed - 1 freq raelitie - 2 freq ruilled - 1 freq ryaltie - 2 freq rollit - 1 freq €œrolled - 1 freq |
MetaPhone code - RLT rolled - 55 freq raelity - 1 freq reality - 115 freq ruled - 25 freq relate - 18 freq riled - 9 freq roll't - 1 freq rollt - 4 freq rallied - 6 freq reel'd - 2 freq railed - 2 freq rulit - 2 freq ruld - 1 freq rilit - 1 freq relait - 1 freq realty - 1 freq reeled - 6 freq roulette - 3 freq relied - 4 freq rolt - 8 freq ruled' - 1 freq rowlt - 5 freq rult - 1 freq re-load - 1 freq reled - 1 freq relt - 1 freq roald - 8 freq roulled - 1 freq railt - 1 freq realitie - 2 freq reality-e - 1 freq raelitie - 2 freq ruilled - 1 freq rollit - 1 freq €œrolled - 1 freq |
REALITY |
Time to execute Levenshtein function - 0.220690 milliseconds The Levenshtein distance is the number of characters you have to replace, insert or delete to transform one word into another, its useful for detecting typos and alternative spellings |
Time to execute Double Levenshtein function - 0.365481 milliseconds In a stroke of genius, this runs the Levenshtein function twice, once without vowels and adds the distance together, giving double weight to consonants. |
Time to execute SoundEx function - 0.027386 milliseconds Soundex is a phonetic algorithm for indexing names by sound, as pronounced in English. The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling. |
Time to execute MetaPhone function - 0.037166 milliseconds Metaphone is a phonetic algorithm, published by Lawrence Philips in 1990, for indexing words by their English pronunciation.[1] It fundamentally improves on the Soundex algorithm by using information about variations and inconsistencies in English spelling and pronunciation to produce a more accurate encoding, which does a better job of matching words and names which sound similar. |
Time to execute Manually curated function - 0.000883 milliseconds Manual Curation uses a lookup table / lexicon which has been created by hand which links words to their lemmas, and includes obvious typos and spelling variations. Not all words are covered. |